openarena

OpenArena is released under the terms of GNU General Public License by Free Software Foundation.

This page tries to give some help about which stuff can be imported/exported into/from OpenArena from/to other "free software" projects/repositories.

OpenArena uses the same "copyleft" license for both source code (which is based upon Q3A GPL source code release, plus years of fixes and additions) and assets (which have been either redone from scratch, or imported from other GPLv2-compatible sources, such as Public Domain/CC-0 licensed stuff).

It is possible to re-use OpenArena stuff under the terms of either Version 2 of the license or (at your opinion) any later version. With the "any later version" thing, the license is also colloquially known "GPLv2+", and it means that you are allowed to re-use its code/assets in both GPLv2 and GPLv3 projects. But not the other way around: GPLv3 stuff cannot be imported into OpenArena.

You can find a copy of the license text in COPYING file. Here's a link to an online version by Free Software Foundation: https://www.gnu.org/licenses/old-licenses/gpl-2.0.en.html.

Important: please notice that while "official releases" by OpenArena Team follow that license, additional assets by the OpenArena Community or by third party in general (e.g. maps, mods...) may follow different licensing. This is one of the reasons automatic downloading is disabled by default.

Into the GPLv2 license

In short, the license is comprised of four freedoms:

In order for all of these freedoms to be achieved, the asset must include a license file and the source used to create the asset:

We shouldn't have to clarify this, but it's necessary: COPYRIGHT INFRINGEMENT IS A NO-NO. That is followed by lawsuits and Cease-and-Desist letters. We don't want to deal with that.

Why GPL?

Some reminders

Releasing GPL-compliant stuff

External links

See also