openarena

Just like the mod compatibility section, this deals with compatibility for OpenArena maps. Since there's no real need for every map to have their own page (since practically all of them more or less do work with OA), this will list maps and if they're missing textures, sounds, music and/or have additional issues. The list deals entirely with maps made for Quake III Arena or Quake III: Team Arena: third party maps expressly designed for OpenArena should be placed in Unofficial OpenArena Maps list instead.

Many of these maps may be released under licenses different than the GPLv2 used by OpenArena. You should check each map own readme file -if available- to know its license.[1]

Some things to bear in mind:

Map list

Map Compatibility
0-9A-DE-HI-LM-PQR-TU-Z


Notes

  1. It should be possible to set standard file compression tools to open .pk3 files, which may contain readme files. Modifying stuff inside .pk3 files is not advisable.
  2. An alternate way for searching for missing sounds is using /s_useOpenAL 0 (/snd_restart may be required) and then /s_list, then searching for "size 0" sounds in the list.
  3. Maps designed for TA may require some textures available in TA mod -Q3's missionpack-, but not included in Q3A -Q3's baseq3-. Similarily, some maps may require assets from specific mods; while OA aims to include replacement for TA assets, other mods stuff relies upon owning each mod.

External links

See also