openarena

See also: Release history, Changes

This is the current, incomplete roadmap of OpenArena

finished

0.5 (released, done)

0.6 (done!)

0.7 (Done!)

  • DM1 : Done by dmn_clown
  • DM2 : Done by dmn_clown
  • DM3 : Done by dmn_clown
  • DM4 : Done by dmn_clown
  • DM5 : Done by dmn_clown
  • DM6 : Done by dmn_clown
  • DM7 : Done by sago

0.8 (Sort of done!

to do

0.8

NOTE: although the current version is 0.8.2 this todo was too ambitious and we couldn't do everything. Most of this is to be propogated to 0.9 due to media pk3 size reasons


  • Gauntlet
  • Shotgun
  • Rocket Launcher
  • Plasma Gun
  • Chain Gun
- it is old, and exists only for older cards such as Rendition and Riva128 and RagePro (which OA is defintiely NOT designed for asset-wise)
- it breaks shaders of many maps (like islandctf and other maps with terrain shaders), and removes many visual effects to cause the game to look ugly
- it removes shadows from maps, leading to 'professional gamers' using it to their advantage since having eyes and forced player models are not enough.
- Other recent Q3 engine games don't have it, so why should we? OA isn't released in 1999, you know.
- Catch the Chicken
- Kill the Rabbit (like Catch the Chicken, but more 'automated' and there is no chicken to catch so it is more fun with rails. It's tag game).

0.9

player model todo


1.0

2.0

3.0

See also: OA3

dunno when